Working on next versions

I’m currently busy on implementing a new Text feature for the Reality Augmenter, it’s been a bit harder than I expected. I was expecting the actual OpenGL rendering to be the tricky part, but actually wasn’t too difficult. However, I hadn’t properly thought out the user interface, causing me some unexpected problems with the font system and how I was going to let the user configure the functionality.

Anyway, it’s nearly finished now, so a new update for OSX should be coming soon, and a new version for iOS a few weeks after that (depending on the review process).