Upcoming updates for the Reality Augmenter

I’m currently making a necessary migration to Apples new Scene based life cycle for the app, this will be required in order to use the new version of the iOS SDK coming out later this year and I’m doing it now to get it out of the way and avoid building on what will soon be an outdated workflow as it is.

It’s mostly going well, I just have one irritating bug left where edits in the app are not appearing on the projected display and I’m having a hard time tracking it down.

Then I have to test everything again, thoroughly.

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