Preparing for next release

Well I’ve added a web page source, I had to make some compromises to fit with some of the limitations of the WKWebView and my app. I scrapped constant rendering of the page, so we can’t really handle animated websites, the method to render the webpage to opengl is just to slow, or rather, the method to create an image from the webview is too slow, intensive and can’t be run asynchronously, so it causes havoc with the UI. As such the user can set a refresh interval to dictate how often the page is redrawn for every one second to every sixty seconds.

It’s also not possible to navigate beyond declaring the initial address, this is due to the fact we can specify our own dimensions for the webview, meaning it will not render correctly for the screen, so I thought it would be better to present it as the rendered page so we can see what’s displayed, rather than a normal webview we could navigate, but would not represent what’s projected. I may make it possible to navigate in the future by enabling pan and zoom on the preview, but the app isn’t really a web browser.

I’m just going through final checks, and will submit the app for review very soon.

Leave a Reply