Reality Augmenter Release Notes 0.8.1

OpenGL Streamlining

Many changes made to the openGL rendering pipeline that increase speed and lower system impact. More improvements to come.

  • Enabled multi threading for openGL
  • Disabled unused states
  • Removed unnecessary clears
  • Reduced context switching
  • Reduced state changes
  • Reduced flushing
  • Improved internal support for shaders
  • General optimisations

New feature : 2 Channel Mixer

Added a new 2 channel mixer in processors, just blends between two inputs, with the option to set negative on either input.

Users a shader internally and much quicker than a QC mixer.

This new functionality changes the save file format, old files will open in the new version, but files created in the new version will not work with older versions.

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