Reality Augmenter Release Notes 1.0.4

It’s been a while since the last update, to be honest, I took a bit of a break over Christmas and new year after working non stop for so long! Been getting back on the horse again, new updates and developments to start coming again.

New Features

  • Can now add Quartz Compositions as sources as well as processors.
  • Saved files now use the extension .rag instead of .binary, files using the old extension will still load.

OpenGL Optimisations

  • Better context management means fewer context switches and locks.
  • Reduced openGL flushing.


  • Reduced use of OSX Cocoa specific code to enable a future iOS release with shared code base.
  • Code restructure as part of the above.
  • General code clean and removal of outdated code.

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